CEO + Founder | BadVR, Inc.
Suzanne studied psychology at University of Missouri, Kansas City and
previously worked as Lead UX/Product Designer for over 8 years, prior to
founding BadVR. She specialized in designing data analytic interfaces and
remains passionately dedicated to democratizing access to technology through
designing universally accessible products.
Prior to BadVR, Suzanne led UX/UI design team at Remine (raised $48M) and
CREXi (raised $54M), setting new standards for geospatial visualization in the
real estate industry and overseeing the launch of multiple revenue-generating
products. In 2019, Suzanne was awarded a “Rising Stars” innovation award from
IEEE. In her spare time, she travels for inspiration (75 countries and counting)
and is proud to be a published poet and former punk. Suzanne thrives at the
intersection of product design, immersive technology, and data and is a big
believer in the artistry of technology and the technicality of art.